🌟 Editor's Note
This is the third FPC Newsletter and already our captain and CEO (Dylan) is delegating the task to someone else! I (Andy) will be your curator, for this week’s newsworthy and noteworthy achievements at the FPC. I will also write up a special break in between to make some non-video game recommendations for the best season of the year – spooky season.

NEW AND NOTEWORTHY

NEW ACHIEVEMENT: Acquired a bank account!

If you have visited our nice little website you might have notices that there is now a Support FPC button. We are now accepting support from our lovely well-wishers (we’ll even take support from our haters just out of spite). It is important to note a few things about support in this phase of building.

This is for administrative costs and infrastructure building. This is not yet going to fund indie devs. Apparently, starting a business costs money and with everyone asking us how they can help we figured we would allow people to start supporting. We are in the build, build, build phase of starting up. Soon we’ll be in the support, support, support phase though!

What are we spending your money on?

Well, that’s a great question asked by some very smart and good-looking people. The short answer is administrative stuff. The long answer is:

  • Microsoft 365 accounts for the FPC Team. We all write, collaborate, and email. We’d love to have the tools to support and make it easy.  

  • Professional logo design and branding. We want to pay a real artist to make our logo and all the branding things a business needs, to do that we need money. 

  • Web hosting and domain costs. Without a nice web site we cannot collect support for devs.  

  • CPA and legal consultation fees. Kind of important. 

  • Administrative software and tools. As things come up that we need, we’ll definitely talk about them and why we feel like they are needed. 

We really want to stress our commitment to to clear communication and transparency. That means that we will be open with you about everything without venturing into the “newsletter to share what we had for breakfast today” territory of spam (frosted shredded wheat and coffee). I want to take this time to emphasize that our expenses sheet is available for anyone to see at any time.  We can’t do this without your support, and we don’t expect your support without accountability!  

Right now, you can give us a custom amount of aid (that’s a one-time payment) or sign up for the monthly support tiers to help us out.  Your contributions to the collective are greatly appreciated! Good vibes and well wishes are also greatly appreciated too! 

WHAT’S NEXT? 

We are currently taking with an artist (not sure if Dylan will let me say their name, but they are super cool.  I promise) to make our logo for us.  With this we will be one step closer to living up to our potential – world domination. 

Every newsletter we’re going to feature a dev, highlight their work, and just overall boost them to our readers. This week we’ve got:

Anca Tutescu and Symmetry Break Studio, an award-winning indie games studio based in Hamburg, driven by the passion to tell good stories and devise new creative forms of expression.

Symmetry Break is an indie games and interactive media studio founded in 2022 by three university friends and based in Hamburg, Germany.

Our works are story-driven, devise new forms of expression, set cultural shifts in motion, stir the heart, crack you open to let the light shine in, promote mental health awareness and mutual acceptance, and break the symmetry.

Empathy, diversity, equity and inclusion are matters we take to heart and always strive to nurture, both in how we work together and in the content we create, in the never-ending search for what makes us all alike and human.

Symmetry Break Studio About-Us page

They’re currently working on Misgiven, an emotional sci-fi adventure game about the lump in your throat

Check out and wishlist Misgven on Steam and their free demo

Read more about them at their website, including their Manifesto!

Spooky Season Recommendations! 

With October here I thought it might be fun to write down the spooky movies that our team loves. This will help you identify which team members are serial killers.   

Andy: Resolution (2012). Underrated horror movie by the team that made Marvel’s Moon Knight show. 

Anthony: Hatchet (2006). Not to be confused with the movie based on the children’s book Hatchet by Gary Paulsen – that movie is called A Cry in the Wild. 

Dylan: Brotherhood of the Wolf (2001).  I don’t think he loves it as much as he’s a big fan of Vincent Cassel. 

Rachel: Pet Sematary (1989).  I assume it’s the 1989 one and not the 2019 remake.   

Tamara: Get Out (2017). Honestly I thought she was telling me to leave the group chat. 

Ten:  Hereditary (2018).  That’s cool, I didn’t need to sleep tonight anyway. 

What is your favorite scary movie? What should everyone watch this spooky season?

The Team

Every newsletter, once a week we’re going to show off and talk about one of our amazing found-team members!

Tamara Hughes

Tamara Hughes (she/her) has been part of the games industry for nearly eight years, collaborating with both small and large indie teams. She chose to volunteer with the Fair Play Collective after witnessing widespread layoffs at her former workplace and throughout the industry.

Her professional background spans community management, social media, events, and communications—primarily focused on virtual reality games. Outside of work, she enjoys indie puzzle and role-playing games, exploring social VR, and spending time outdoors hiking in the mountains.

Like what happened here? Share it with some other folks?

Ready to be done with this adventure? That’s ok.

That’s it! That’s the newsletter. What did you think? Was it up to your standards? There’s lots more to come next week, so stay tuned and share FPC out far and wide!

Pay devs, not execs - FPC

Keep Reading

No posts found